Pin of the Week

BREAKSHOT

Pinside Estimated Price as of 9/12/17: $1,480 – $1,720

Interesting notes about Breakshot:

  • “This 1996 game is designed in the older electromechanical style, with no ramps and a one-level playfield. It has a dot matrix display that shows the scores as score reel numbers, and digital sound that simulates EM chimes.” – ipdb.org

  • “3 ball cue in the center of the playfield with a hole at the bottom, and 3 scoops at the top; after each ball is captured, a large metal plug rises and blocks the opening and the locked balls rest against it. The player must then hit the plug to knock the balls into the scoops to start multiball.” – ipdb.org

  • “According to the book Pinball Memories, Capcom promoted ‘Breakshot’ as having the first loadable captive ball feature on a pinball. However, a different type of loadable captive ball feature can be found on Bally Midway’s 1986 ‘Strange Science’ and Bally Midway’s 1987 ‘Heavy Metal Meltdown’.” – ipdb.org

    • Want to see a moose kick a cow in the behind?  Shoot around the Mini-loop, then backwards around the right orbit to the rollover-lanes.

    • At the end of the game, hold both flippers before and during the mossed animation for a fun sound effect.

Manufacturer: Capcom

Display: Dot Matrix

Players: 4

Flippers: 3

Ramps: 0

Release date: May, 1996

System: Capcom A0015405

Design: Greg Kmiec

Software: Tony DeFeo

Artwork: Stan Fukuoka

Music: Jeff Powell

Production run: 1,000

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