This Week in Pinball, we're going places: three weeks to catch up on, three new games, and one rough start.
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Song of the Week
No new song this week. Not much has grabbed me lately, so I'm going with something obvious and obscure at the same time. "Justice in the Barrel" is off Jon Bon Jovi's first solo album, 1990's Blaze of Glory, which collects songs from and inspired by Young Guns II. That video is a fan edit, but it gets the point across. In January someone sent me modified lyrics from this song, and I came away convinced Barrels of Fun was making a Young Guns machine, a backdoor Jovi pin the way Labyrinth is a backdoor Bowie pin. Turns out I was off by a degree or two. Flamed out.
Pinball News of the Week
Barrels Reveals Bon Jovi Pinball; Thoughts on a Tough Launch
Bon Jovi Pinball is Barrels of Fun's fourth machine and its first music license. We covered the reveal in full. I have every confidence that people will enjoy playing it and come away impressed with the technical execution. One of my favorite things to do in my seat, though, is look at the play-by-play and diagnose why some things land and others don't. I haven't played it yet, so I'm looking at the lead-up, the launch, and the reaction, which has been rough. And I don't think it's only about the band (although that's part of it too).
One big piece, I think, is by design. Barrels doesn't tease much. The mystery drop is how the company works, and to be fair, it has worked. Labyrinth arrived when Barrels was brand new, and the surprise was the fun of it. Winchester Mystery House had a new designer and no baggage on the theme. Dune took a minute, but people came around, and though some questioned the theme choice, it was kind of a clean slate on its own. This time there was nowhere really soft to land after the initial surprise of the reveal. Bon Jovi, as a theme, had a few things going against it from the get-go. It was never in the rumor mill, so nobody got to warm up to the idea. Pinball enthusiasts were not asking for it at all. And the things people were hoping for, Dungeon Crawler Carl, The NeverEnding Story, Big Trouble in Little China, weren't what got revealed. Big Trouble and DCC both score 92 on our Hype Index. Bon Jovi scores 64.
When the theme leaked the week before, people went to real lengths in the forums to talk themselves out of it. It's misdirection. Barrels is too secretive. It can't be Jovi. I'm not sure I've ever seen anything like it.
I also wonder if these launch formulas are really working. And it's not just a Barrels problem. Everything comes out in pieces, across reveal videos, featurettes, official content, non-official content, and social posts, all in the same day or two. It counts on people wading through hours of it to pick up the nuances and the details that actually matter.
To be clear, Multimorphic did a lot of these same things this week, too (sprawling launch content), but, to their credit, they completely nailed the communications around it, and a lot of little tactical things that made it easier for people to process everything and come along for the ride, while still keeping a bit of secrecy in the process. Their official rollout ran over weeks: the people involved in the projects, the new distributors, a published launch schedule. Hell, to the point of warming people up to a theme, look at the arc of Dungeon Crawler Carl this year. Whether it was intentional or not, the idea of a DCC pin leaked to the pinball community with enough time for people to get interested and invested in the theme. We asked readers about it three weeks ago: of 72 votes, 32 came out of the lead-up more interested than when they first heard the rumor, and 21 less. Barrels put up one teaser photo at 10:31 the morning of launch, saying its next game premiered at 1 PM Central, then dropped the rest a couple of hours later. No theme, no title, no rumors along the way. No one's brought along for the ride.
It probably didn't help that people didn't like the art at first glance. I feel bad about that one. Looking closer, part of the problem is that Bon Jovi's pose on the translite is just a bit goofy looking, so if you're already predisposed to not like the music or the theme generally, it's again not going to prime you for a positive reaction.
What I keep coming back to is that Young Guns version I talked myself into back in January. Maybe it wouldn't have been realistic. But I think that's the version of this pin people could get quietly excited about. At least I would have. Instead it's another dad rock pin, a genre that's been done to death. It could be the best shooting and sounding pinball machine of all time, and you're still starting in a hole.
Two things I'm watching. The first machines are at Southern-Fried this weekend, and perception will probably flip once hands are on it. Barrels builds games that are a blast to play with killer atmospherics (Labyrinth scores a 98 with us), and that should carry. The other is the Reserve trigger. Sell out inside seven days and club members get another seven-day window. An announcement early next week that it sold out would juice a second wave, and then nobody's talking about the negative reactions anymore.
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Multimorphic Launches Ender's Game & DCC
With all that said, Multimorphic had a hell of a week. We covered the nuts and bolts in our launch article, and we've been following the DCC developments all year, so I won't rehash it here. The short version: two new games up on the same morning, Dungeon Crawler Carl and Ender's Game, both three-flipper designs sharing the same new 360-degree disk mech.
I think it's a really strong release for them. About the only question I have is whether they should have hedged with Ender's Game at all instead of going all in on DCC. There's little doubt DCC is the stronger seller right now. But the dual release plays to the strengths of their whole value proposition, so maybe that's not a bad thing.
American Pinball Has a New GTF Edition
AP announced the Galactic Tank Force: Victory Edition Thursday morning, a final run of 100 numbered units, with a code update already live that finally delivers the Tank Zulu mini-wizard mode named on the 2023 feature list. Powder-coated armor, Franchi back for a new Captain Kyan topper, and a motorized interactive tank sculpt that's the first thing out of AP's new partnership with mod-maker Art of Pinball. Paul Melio has the full rundown.
Tasker Smith Wrote a Book on Playing Pinball; He's on Tour Through Aug 9
Tasker Smith's Pinball: A Quest for Mastery came out Tuesday from Schiffer Books, 256 pages on playfield layout, ball control, competition, and the mental side of the game. I asked him about the decade it took, the sports-science rabbit hole that got cut somewhere around the sensory deprivation tanks, and why he says pinball always comes down to playing against yourself. He's on the road with it through August 9, so go say hi if he's coming near you.
Catching Up
It's been a few weeks since I've sent one of these, but we've still been busy publishing new stuff on Kineticist. Here's what you may have missed if we only connect here:
Paul Melio added a couple of entries to a new interview series on licensing in pinball. He talked to Stern's George Gomez about designing around licensor limitations, including 100% approvals and the deals they walked away from, and American Pinball's J Bryan Vincent about where he's taking the company: what makes a license worth chasing, which genres he's steering away from, and why some classic remakes are non-starters.
solar_espeon gave us a detailed breakdown of IPDB's top 10 rated EM games, which also kicks off a new series called Exploring EMs, plus a full tutorial for Williams' Medieval Madness.
Matt Owen ranked every major release of 1996.
Benjamin Plotkin talked to comedian Matt O'Brien about how pinball got into the act, and how Stern ended up loaning him a machine.
Links of the Week
The Skill Shot: Is The Shadow the Most Underrated 90s Pinball Machine? — pairs well with Matt Owen's rankings.
LoserKid ran the launch interviews for all three new games — Bon Jovi with Barrels of Fun, then Dungeon Crawler Carl and Ender's Game with Multimorphic. If you want the makers talking about their own games this week, that's a good place to start.
Tilt Forums is winding down — older news that's worth surfacing if you missed it. The important part: the site's rulesheets, one of the better free resources in pinball, have a new home at Pinball Rule Sheets.
Pindigo is now Flippd — the score-tracking site has a new name and a new home. Alex Phelps lays out what happened; since 2015 it's taken in more than 750,000 scores from over 15,000 players.
PINBOMB is a pinball roguelike — coming to Steam next year from developer GDR. You're stuck in a room with a machine that wants higher and higher scores, buying parts and building synergies to feed it, and there's a bomb strapped to the thing. Score big or go boom.
Turner Pinball started shipping Yukon Yeti — the first set of machines got picked up and is on the way to buyers.
Stern Pinball launched Transformers accessories — trailer's up, including an animated Optimus Prime topper.
Stern Promotes Brian Whitfield to CFO — Whitfield steps up to chief financial officer after three-plus years as Controller.
IFPA added another name to its leadership group — Tommy Vernieri, who ran the Southern-Fried tournaments for two years, joining on communications and admin.
Spooky Pinball launched an LCD upgrade kit — the Scream Screen, $199.
Poll of the Week
Last Week’s Poll Results

“I’m a P3 owner and very excited about the prospect of widening the acceptance of the multi morph platform to a completely new audience! The P3 deserves more attention than it gets, and I think that DCC may bring a lot of new eyes to the product.”
“About the same, which is not at all. Came to DCC late to explore the hype and just don’t click with it at all. Tried way harder than I wanted to and couldn’t finish book 1 after slogging through ~30 chapters. Way, way out on that IP.”
“Excited that the author, the audiobook voice actor, the cover artist are all involved and then maybe scott freaking danesi... Oh yeah. Clockwork triplicate multiball here I come.”
“If I’m not dead by the time DCC is released (one game) I still won’t buy it even if I wanted it because there will only be one. I don’t have time for new pinball game mysteries! Scooby-doo and the gang doesn’t even flinch at this mysterious, badly named pinball machine mystery. How about focusing on all the wonderful new releases that are real.”
“DCC has all the necessary assets for a great pinball machine. The one liners are hilarious and the rule set practically writes itself.”
“I’m not really interested in the IP to start with and don’t have any real excitement about the game no matter who the manufacturer of the game ends up being.”
“I just started reading the first book based on the hype- so far it’s been great!”
“Have zero interest in the IP. Will play the game, of course.”
“I honestly don’t care. I keep meaning to look up the license because “Wtf is dungeon crawler Carl”, and then I forget to because I’m that uninterested lmao”
“Can’t wait to see who’s going to make it! Love the books! I just hope it doesn’t suck!”
“I'm not familiar with the theme and haven't seen gameplay so I am where I was before....waiting to see what it actually is.”
“zzzzzzzzzzzzzzzzzzzzzzzzzz.............”
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